This is my latest personal work. the Mies van der Rohe Pavilion
the purpose of the project is "to feel and to recreate" that
space balancing the orthogonal and abstract, between full and empty, where games of reflexes, shines and illusion find their way among marble walls, metallic surfaces, pillars cruciform chrome steel, glass and travertine floors; elements don't confuse but coexist in an asymmetrical space, which never closes in on itself, rising the border between nature and humankind.
I'm sorry you have got the reason, sometime I forget basic concepts...
maya e mental ray 3.6,
lwf e gamma control in post Ps,
all 3d plants are instances with the new bsp features,
render time takes from two to four hours.