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Old 07-19-2011, 07:18 PM   #1
goodback
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Join Date: Jul 2011
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Unhappy about "Occlusion Interval Maps "

When I read "Chapter 13. Generating Soft Shadows Using Occlusion Interval Maps " in GPU gems. I want to generate "Occlusion Interval Maps "
but there are just talk about" We computed all data for our scene using a custom shader in the mental ray software package"
what kind custom shader where I can found it? there are some tutorial about it ?

please help me
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