I have 2 Materials, one of them is a A&d glossy material, I have changed the Glossy value and the sample for create some blur effect on the specular. The other material is a DSG Material (physics_Phen), my intention is create the same effect than the A&D, but i donīt is it possible.
Thanks and cheers.
Ok, I have one solution for that, but itīs a problem for the time in the render. In my scene i have 2 Sky portal Lights, the solution is increase the Shadows samples. With A&Design material i can disimulate this problem increasing the samples in the reflection, by the way i can have less values in the shadows samples.